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Lack Of Documentation Is Costing You
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Lack Of Documentation Is Costing You

2nd May 2022

Lack of documentation is causing problems for you. If you do not have proper documentation, onboarding a new team member is slow. It takes a lot of time for that person to become productive. In at least one of the Big Tech, a person moving from one team to another and becoming productive takes 3 months.

Along with onboarding, lack of adequate documentation causes problems when critical members of your team leave your organisation. If a critical employee leaves without proper documentation, it can even cause business continuity issues. In one of my previous organisation, an Engineering Manager left during a critical integration with Amazon, in the last QA stages we discovered one flow was not working correctly because, and it took us 5 days of “war room” to figure out, an entire microservice was missing. Nobody other than the EM and the dev who worked on it 6 months ago knew about that service and both were no longer in the organisation.

When developers are picking an open source library or a framework, we are usually biassed towards those libraries that are well documented. If you are asked to work on a library with poor documentation, where you have to read the source code or wade through Stackoverflow answers, etc, you tend to not pick those libraries, or only do it as a last resort.

What about software created by your company then? When the developers who built something leave or are promoted or migrate to another team, and new people join, how do the new people cope? Small changes take a long time. The confidence towards changing things is low. People feel in-adequate, and they feel like the way to get confidence is by rewriting the whole thing. We have a name of software for which people who built it have left without proper documentation: “legacy software”.

Consider this study:

Developer Time

Developers spent 57% of their time on trying to understand, to comprehend, how things work. This does not include the time they take reading code, navigating from file to file, function to function, that happens after or along with understanding what does the product do, what kind of overall flow is being facilitated. Developers barely spend <20% of their time writing code and debugging code.

This sounds quite bad, but is even an understatement, consider using a library you have not used before, with good documentation vs another library you have not used, but with poor or missing documentation. If you can do a task you can do in a well documented library, in only twice as much time, in a not well documented library, you would consider it quite a good outcome. It may take considerably more than double the time, you may even fail to perform the task at all without talking to someone who has used it before.

And this is what happens right? You see developer’s calendar is full with meetings, people talking to each other about how things work, how to do this? Did you not hire people who already know what they need to do? Of course, they know the language and framework, but not your system. Your system is in people’s heads.

And that is the problem FifthTry’s Continuous Documentation is trying to solve.